Triggers with tag "Football / Soccer"
Back on the chance that the teams will score N more goals following a first half where both teams scored a certain number of goals.
Late into a football match, for example around 80 minutes and if there is a 1 goal difference (e.g. 1-0 or 2-3), lay the winning team for a low liability. Then green-up a possible equalising goal.
Back in Under/Over markets on the selection that is one goal ahead of the current score at a specified number of minutes into the game. Only do this if previous market is settled, i.e. one market at a time.
This trigger will back The Draw at a specified time before the start of the game. At half-time it will green-up if in profit, or distribute the loss.
This example demonstrates how to connect Match Odds and Half Time Score markets in football. It lays on the 0-0 score in Half Time Score if certain conditions are met (easy to adjust). Besides, it utilises a simple staking plan for loss recoupment.
This is a simple trigger to back the team whose score is zero, after the other team scored the first goal in a soccer game. The idea is to gain a value price on the selection you are backing. This trigger can also be used as the basis for a later green-up.
This trigger example is not about the complexity or the efficiency of the strategy implemented. It is rather a case study on how to connect different markets of the same match (e.g. football match).
In footbal handicap markets " +1" with a specified score, back on the favourite with -1 handicap at the 80th minute of the match.
It is very costly to have a market history depth of several hours, which means keeping hundreds of Megabytes in memory, especially when you intend to monitor tens of markets
This is a classic Martingale applied to "Over/Under" markets in football.
The following triggers will work only in a specific type of market: "Total Goals" in Soccer matches. Its staking principle (handicap with any number of winners) makes it possible to recoup the loss from the bet placed on the first outcome in a bet placed on the next outcome.
If one of the teams in a game has won in the half time, then back on the other team in "Match Odds".
This is a simple betting example that could be used in a market with three possible outcomes, such as "Match Odds" in Soccer (the most popular application area).
At the start of a football match place a back bet on the selection named "0 - 0" in a Correct Score market. At the same time use 95% of the expected profit from this "0 - 0" bet to place a lay bet on "The Draw" in a Match Odds market of the same game. I.e. back £10 at 12 on "0 - 0", that makes £110 expected profit. Then lay on "The Draw" at 3.5: 110*0.95 / (3.5 - 1) = £41.8. If a goal is scored, then green up "The Draw".
Here is one of the implementations of football arbitrages whereby you lay in one market and back in another hoping to secure a profit in a number of possible outcomes. It does not guarantee winnings, but it has its advantages.
Lay on "The Draw" in In-Play Match Odds football markets before the game has started. After the market turns In-Play, green up The Draw, or distribute the loss equally if the draw's odds fall below your set price, or if certain time has passed since the start of the game.
After 20 minutes of the market going in-play, back on "Under 2.5 Goals". Green it up 20 minutes later (if possible). If a goal was scored and no greening-up took place, distribute the loss equally.
You choose an Over/Under football market with high liquidity which is determined by the traded volume and the gap between the back and lay prices. At certain time before the beginning of the match you start backing and laying on both selections at prices which are 2 ticks better than the offer. E.g. if the back price is 4.0, you back at 4.2, and if the lay price is 4.5, you lay at 4.3. Both stakes will quite likely stay unmatched at first.